Extra: Sakurai Interview
NG: You’re developing a new version of Smash Bros. for Wii U. How do you intend to take advantage of the console’s unique controller?
MS: I will think about this once Kid Icarus is complete. But as it is a game of a competitive nature, I do not think that any one person should have an advantage.
NG: Smash Bros. Brawl was a complete experience. What can any sequel offer in addition to that game?
MS: There are many things that can be improved upon even in Brawl. Also, I think you can base your expectations of the new Smash Bros. once you see how well-made Kid Icarus is. The director of each game is the same, but because I regularly change my team around after projects, we will be able to see how good the team is then.
NG: There can’t be many high-profile Nintendo characters left to add to Smash Bros. Who’s left that you’d like to include?
MS: That is completely undecided, but it is true that Nintendo has not created many new characters lately.
Considering Mega Man Legends 3 fate, I’m especially looking forward to Kid Icarus. Here’s hoping they can finish development smoothly, and find a grade A team for their Smash endeavors!
- Posted in: News